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    1. #1
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      Proper C++ RunPE 32/64bit with relocation

      Proper C++ RunPE 32/64bit with relocation

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    2. #2
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      I'd like to see what's this about

    3. #3
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      thanks u

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    4. #4
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      thanks! hopefully it will be usefull.

    5. #5
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      Looks really cool!

    6. #6
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      This sounds awesome, thanks in advance for posting it

    7. #7
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      You have GetPEB() calls commented out, which is good as inline ASM not supported in visual studio x64. Although you don't need it for TEB on 64bit can use NtCurrentTeb

    8. #8
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      Thanks a lot

    9. #9
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      thanks, very usefull

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    10. #10
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      Thank you for this !

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